Comme notre chef mydnic est en angletterre pour apprendre l'anglais, je me suis dit:
Il pourrait nous traduire ce patch note
Book 14: The Ring-forges of Eregion!
Welcome to the latest free content update for The Lord of the Rings Online: Shadows of Angmar! Book 14: The Ring-forges of Eregion brings a wide array of changes to LOTRO, including the addition of Eregion, the continuation of the epic questline, and preparations for Moria! The team has also been hard at work adding even more player-requested features to the game!
Highlights:
Eregion: Journey to where the Elven Rings were forged!
Epic Quest: The epic quest continues with world events that open up the adventure to every player across all servers!
Moria Prelude Quests: Aid the Fellowship of the Ring as they prepare to leave Rivendell and make their way toward Mordor.
Dungeons: The loot dropped in all instances and raids is being upgraded, and bosses and mobs are being adjusted to make for even better play experiences! Now is the time to prepare for the dangers that dwell in Moria!
Animation Improvements: LOTRO continues to polish the experience!
Animations and sounds for each Minstrel skill using their equipped instrument (no longer just the Lute!)
Monster play emote animations for Orc, Uruk, Spider and Warg
New animations for 12 emotes – plus three new animated emotes!
Of Special Note:
(Monster Play) New racial specific emotes for Monster Player characters are now available!
Spiders now have animations for the following emotes: agree, bother, bow, calm, cheer, dance1, laugh, salute, no, yes, and talk.
Wargs now have animations for the following emotes: agree, bother, bow, calm, dance1, laugh, rude, salute, scratch, no, yell, yes, and talk.
Urukhai now have animations for the following emotes: agree, bother, bow, calm, charge, cheer, dance1, flex, laugh, pose, rude, salute, shrug, no, yes, and talk.
Orcs now have animations for the following emotes: agree, bother, bow, calm, cheer, dance1, flex, laugh, pose, rude, salute, scratch, shrug, no, yes, and talk.
New collection-based fishing deeds are here! Be sure to catch'em all!
The Dressing Room UI now supports dye colour previewing! You can alter the colour of any visible equipment slot to preview how you will look once you've applied Dye items to your gear.
New dyes for clothing available: Orange, Grey, Burgundy, and Turquoise!
Gameplay
There is now an effect iconic representing the period of time that characters are in the recovering state after exiting a negative combat state.
Auto-attack will be disabled automatically if you select a new opponent while in combat which is in a state that you might break, e.g. Loremaster's "Blinding Flash" or a Hunter trap.
You will now see "INTERRUPTED" over the head of the target of any attack which interrupts a skill warm-up or channeled skill that is in progress.
Skills/Classes
Burglar
Targets of "Share the Fun" now have an effect icon on them. No gameplay change.
The Damage over Time aspect of “Well Placed Strike” will now stack with other Burglars.
“Find Footing” was erroneously removing all combat states, not just the listed ones: Daze, Stun and Knocked down. It now properly only removes, and can only be used during those states.
“Find Footing” no longer removes Dread Stun.
Caltrops slow effect now properly has the same duration as the bleed, 30 seconds. Tooltips have been updated.
Captain
The Captain's Dwarf Heralds now run as fast as the other Herald types. We swear we didn’t do that one on purpose!
The Captain's Rift armour set no longer suppresses bonuses from other items granting additional shadow mitigation, like Helegrod pots.
The Frozen Commoner Herald Armament will now change the appearance of the Captain's Herald to a Lossoth Herald.
The Captain trait “Defy Corruption” will now grant temporarily increased ability scores to any fellowship member revived by the Captain's “Escape from Darkness” skill.
Captain Skill changes: “Pressing Attack” now will hit 2 targets in front of the Captain. “Devastating Blow” has a minor increase in damage. “Strength of Will” now has more appropriate animations and special effects. “Withdraw” visual effects will now play correctly. “Cutting Attack” now does somewhat less initial damage but the bleeding damage as been greatly increased. “Noble's Mark” has greatly increased in damage.
Captains using their Rallying Horn will now actually blow a horn to summon their fellows.
Fixed a problem with Pressing Attack dealing erroneously low damage on critical hits.
Fixed the Captain’s banners following the player.
Fixed the Captain companion skill "Lend Will."
Guardian
“Thrill of Danger” now properly counts monster players as valid targets.
Hunter
Hunters may now use Crossbows starting at Level 7!
Hunters using “Scourging Blow” were removing all Barbed Arrow Bleeds on their targets. Now, a Hunter’s Scourging Blow will only interact with and remove the Barbed Arrow Bleed applied by that Hunter.
Backgrounds added to bow chants’ effect icons.
The tooltip for Endurance Stance has been updated to accurately reflect that it makes “Quick Shot” into a detaunt, not just a no-taunt skill. There has been no gameplay change.
Lore-master
The Lore-master Beast-Lore deed has been updated to match the skill it needs to have used.
Minstrel
The instrument you have in the ranged slot will now modify the look and sound of your skills based on what instrument is used.
Minstrel Tale skills will again show how much they buff by when mousing over.
Il pourrait nous traduire ce patch note
Book 14: The Ring-forges of Eregion!
Welcome to the latest free content update for The Lord of the Rings Online: Shadows of Angmar! Book 14: The Ring-forges of Eregion brings a wide array of changes to LOTRO, including the addition of Eregion, the continuation of the epic questline, and preparations for Moria! The team has also been hard at work adding even more player-requested features to the game!
Highlights:
Eregion: Journey to where the Elven Rings were forged!
Epic Quest: The epic quest continues with world events that open up the adventure to every player across all servers!
Moria Prelude Quests: Aid the Fellowship of the Ring as they prepare to leave Rivendell and make their way toward Mordor.
Dungeons: The loot dropped in all instances and raids is being upgraded, and bosses and mobs are being adjusted to make for even better play experiences! Now is the time to prepare for the dangers that dwell in Moria!
Animation Improvements: LOTRO continues to polish the experience!
Animations and sounds for each Minstrel skill using their equipped instrument (no longer just the Lute!)
Monster play emote animations for Orc, Uruk, Spider and Warg
New animations for 12 emotes – plus three new animated emotes!
Of Special Note:
(Monster Play) New racial specific emotes for Monster Player characters are now available!
Spiders now have animations for the following emotes: agree, bother, bow, calm, cheer, dance1, laugh, salute, no, yes, and talk.
Wargs now have animations for the following emotes: agree, bother, bow, calm, dance1, laugh, rude, salute, scratch, no, yell, yes, and talk.
Urukhai now have animations for the following emotes: agree, bother, bow, calm, charge, cheer, dance1, flex, laugh, pose, rude, salute, shrug, no, yes, and talk.
Orcs now have animations for the following emotes: agree, bother, bow, calm, cheer, dance1, flex, laugh, pose, rude, salute, scratch, shrug, no, yes, and talk.
New collection-based fishing deeds are here! Be sure to catch'em all!
The Dressing Room UI now supports dye colour previewing! You can alter the colour of any visible equipment slot to preview how you will look once you've applied Dye items to your gear.
New dyes for clothing available: Orange, Grey, Burgundy, and Turquoise!
Gameplay
There is now an effect iconic representing the period of time that characters are in the recovering state after exiting a negative combat state.
Auto-attack will be disabled automatically if you select a new opponent while in combat which is in a state that you might break, e.g. Loremaster's "Blinding Flash" or a Hunter trap.
You will now see "INTERRUPTED" over the head of the target of any attack which interrupts a skill warm-up or channeled skill that is in progress.
Skills/Classes
Burglar
Targets of "Share the Fun" now have an effect icon on them. No gameplay change.
The Damage over Time aspect of “Well Placed Strike” will now stack with other Burglars.
“Find Footing” was erroneously removing all combat states, not just the listed ones: Daze, Stun and Knocked down. It now properly only removes, and can only be used during those states.
“Find Footing” no longer removes Dread Stun.
Caltrops slow effect now properly has the same duration as the bleed, 30 seconds. Tooltips have been updated.
Captain
The Captain's Dwarf Heralds now run as fast as the other Herald types. We swear we didn’t do that one on purpose!
The Captain's Rift armour set no longer suppresses bonuses from other items granting additional shadow mitigation, like Helegrod pots.
The Frozen Commoner Herald Armament will now change the appearance of the Captain's Herald to a Lossoth Herald.
The Captain trait “Defy Corruption” will now grant temporarily increased ability scores to any fellowship member revived by the Captain's “Escape from Darkness” skill.
Captain Skill changes: “Pressing Attack” now will hit 2 targets in front of the Captain. “Devastating Blow” has a minor increase in damage. “Strength of Will” now has more appropriate animations and special effects. “Withdraw” visual effects will now play correctly. “Cutting Attack” now does somewhat less initial damage but the bleeding damage as been greatly increased. “Noble's Mark” has greatly increased in damage.
Captains using their Rallying Horn will now actually blow a horn to summon their fellows.
Fixed a problem with Pressing Attack dealing erroneously low damage on critical hits.
Fixed the Captain’s banners following the player.
Fixed the Captain companion skill "Lend Will."
Guardian
“Thrill of Danger” now properly counts monster players as valid targets.
Hunter
Hunters may now use Crossbows starting at Level 7!
Hunters using “Scourging Blow” were removing all Barbed Arrow Bleeds on their targets. Now, a Hunter’s Scourging Blow will only interact with and remove the Barbed Arrow Bleed applied by that Hunter.
Backgrounds added to bow chants’ effect icons.
The tooltip for Endurance Stance has been updated to accurately reflect that it makes “Quick Shot” into a detaunt, not just a no-taunt skill. There has been no gameplay change.
Lore-master
The Lore-master Beast-Lore deed has been updated to match the skill it needs to have used.
Minstrel
The instrument you have in the ranged slot will now modify the look and sound of your skills based on what instrument is used.
Minstrel Tale skills will again show how much they buff by when mousing over.







» Oups !
» Stars wars : The Old Republic
» Mise à jour 5 disponible
» Joyeux anniversaire Budo !!